What are the best weapons for large scale combat in Battlefield 6

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Battlefield is known for its huge maps. Players often need to shoot at targets very far away, control large groups of infantry, and capture objectives that are hundreds of meters apart. Doing well in big modes like 128-player Conquest is not just about fast reactions. You need a loadout that works at many different ranges.

Picking the right weapon is key to winning, especially when you are fighting against good human players and not just practicing in a Battlefield 6 Bot Lobby. To make the biggest difference in a full 128-player match, we have found three top weapons. These guns are the best for long and medium-range fights: the KORD 6P67 Assault Rifle, the M2010 ESR Sniper Rifle, and the DRS-IAR Light Machine Gun.

First, let's talk about the KORD 6P67 Assault Rifle. Many players think this is the best all-around gun in the game. It has a great mix of power, speed, and easy-to-control recoil. This makes it perfect for fights from 30 meters out to over 100 meters.

In a big game, your job can change fast. You might clear a building and then need to shoot across an open field. The KORD is great for this. Its bullets travel very fast, so hitting distant targets is easier. If you put a 3x or 4x scope on it, you can attack or defend almost any position. It is the reliable weapon that every good squad needs.

Next is the M2010 ESR Sniper Rifle. Every large battle needs snipers to watch the flanks and pick off enemies from a distance. The M2010 ESR is the best tool for this job. Some sniper rifles are powerful but hard to use. The M2010 ESR gives you great power and a very straight bullet path.

On a massive Conquest map, you can do a lot with this rifle. You can stop an enemy sniper with one shot. You can kill players who are trying to repair a vehicle. You can also take out infantry before they reach your team's objective. If you need to secure a point by keeping the enemy away, this bolt-action rifle is the one you want.

Finally, we have the DRS-IAR Light Machine Gun. Most light machine guns are hard to handle and have a lot of recoil. The DRS-IAR is different. It is the best gun for when you need to keep shooting and control an area.

The DRS-IAR has a big magazine and its recoil is easier to manage than other LMGs. In the chaos of a big fight, you often need to hold a defensive spot or cover your teammates as they move. This gun lets you fire for a long time without reloading. You can use it to pin down a whole enemy squad, making it hard for them to shoot back. This is very important for breaking a tough fight and helping your team move safely.

You can practice your aim and learn your favorite attachments in a Battlefield 6 Bot Lobby buy. But to truly master these tools, you need to use them in real 128-player matches. Use the KORD for most fights, the M2010 for long range, and the DRS-IAR for holding the line. Change how you play to fit the weapon.

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